<?xml version="1.0" encoding="US-ASCII" ?>
<character unique_id="fozxlbzm:-dffz649q3gf8" version="2">
	<created_date>Dec 21, 2008</created_date>
	<modified_date>Nov 6, 2013 11:51 AM</modified_date>
	<profile>
		<player_name>NPC</player_name>
		<campaign>Islands of War</campaign>
		<name>Audrey Bellaby</name>
		<title>Lady</title>
		<age>20</age>
		<birthday>July 16</birthday>
		<eyes>Grey</eyes>
		<hair>Black, Wavy, Medium</hair>
		<skin>Tan</skin>
		<handedness>Right</handedness>
		<height>65 in</height>
		<weight>112 lb</weight>
		<SM>0</SM>
		<gender>Female</gender>
		<race>Human</race>
		<tech_level>4</tech_level>
		<religion>Cult of Profit</religion>
		<notes>Lady Bellaby is the last of the Bellaby line and has inherited a huge amount of money from all her family members that have died.

Aside from this, she also owns a very successful bank, Bellaby Savings and Loan, which has branches on multiple islands, including Crescent Island, the Green Isle, and Medusa Island.  It's been in the family for generations and she was raised to be a banker, despite her nobel heritage.  The business is currently being run by a trusted employee, but she does keep an eye on his work.

She has poor personal spending habits, however.  She spends far more money than she should, often getting ripped off by merchants and then tipping them besides.  This doesn't seem to bother her in the slightest.  Even worse, she buys almost everything on sheer impulse.</notes>
	</profile>
	<HP>0</HP>
	<FP>0</FP>
	<total_points>200</total_points>
	<ST>10</ST>
	<DX>10</DX>
	<IQ>12</IQ>
	<HT>10</HT>
	<will>0</will>
	<perception>0</perception>
	<speed>0</speed>
	<move>0</move>
	<include_punch>true</include_punch>
	<include_kick>true</include_kick>
	<include_kick_with_boots>true</include_kick_with_boots>
	<advantage_list>
		<advantage_container version="2" open="no">
			<name>Advantages</name>
			<advantage version="2">
				<name>Appearance</name>
				<type>Physical</type>
				<modifier version="1" enabled="no">
					<name>Universal</name>
					<cost type="percentage">25</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Off-the-Shelf Looks</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Androgynous</name>
					<cost type="points">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Impressive</name>
					<cost type="points">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Attractive</name>
					<cost type="points">4</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Average</name>
					<cost type="points">0</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Horrific</name>
					<cost type="points">-24</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Monstrous</name>
					<cost type="points">-20</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Hideous</name>
					<cost type="points">-16</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Ugly</name>
					<cost type="points">-8</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Unattractive</name>
					<cost type="points">-4</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Handsome</name>
					<cost type="points">12</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1">
					<name>Beautiful</name>
					<cost type="points">12</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Very Handsome</name>
					<cost type="points">16</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Very Beautiful</name>
					<cost type="points">16</cost>
					<affects>total</affects>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Transcendent</name>
					<cost type="points">20</cost>
					<affects>total</affects>
				</modifier>
				<reference>B21</reference>
				<notes>+4 to reactions from men, +2 from everyone else</notes>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Charisma</name>
				<type>Mental</type>
				<levels>4</levels>
				<points_per_level>5</points_per_level>
				<reference>B41</reference>
				<notes>+1 to Influence rolls</notes>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="is">fortune-telling</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">leadership</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">panhandling</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
				<skill_bonus>
					<name compare="is">public speaking</name>
					<specialization compare="is anything"></specialization>
					<amount per_level="yes">1</amount>
				</skill_bonus>
			</advantage>
			<advantage version="2">
				<name>Fit, Very</name>
				<type>Physical</type>
				<base_points>15</base_points>
				<reference>B55</reference>
				<notes>+2 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)</notes>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Hard to Kill</name>
				<type>Physical</type>
				<levels>4</levels>
				<points_per_level>2</points_per_level>
				<reference>B58</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Language Talent</name>
				<type>Mental</type>
				<base_points>10</base_points>
				<reference>B65</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Status</name>
				<type>Social</type>
				<levels>4</levels>
				<points_per_level>5</points_per_level>
				<reference>B28</reference>
				<notes>Nobility</notes>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Wealth, Multimillionaire</name>
				<type>Social</type>
				<levels>2</levels>
				<base_points>50</base_points>
				<points_per_level>25</points_per_level>
				<reference>B25</reference>
				<categories>
					<category>Advantage</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">filthy rich</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no">
			<name>Disdvantages</name>
			<advantage version="2">
				<name>Acrophobia (Heights)</name>
				<type>Mental</type>
				<base_points>-10</base_points>
				<cr>9</cr>
				<reference>B150</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Charitable</name>
				<type>Mental</type>
				<base_points>-15</base_points>
				<cr>9</cr>
				<reference>B125</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Chummy</name>
				<type>Mental</type>
				<base_points>-5</base_points>
				<reference>B126</reference>
				<notes>React to others at +2; -1 to IQ-based skills when alone</notes>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Code of Honor (Gentleman's)</name>
				<type>Mental</type>
				<base_points>-10</base_points>
				<reference>B127</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Compulsive Spending</name>
				<type>Mental</type>
				<base_points>-5</base_points>
				<cr adj="major_cost_of_living_increase">9</cr>
				<reference>B129</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="no">
						<name compare="is">miserliness</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Honesty</name>
				<type>Mental</type>
				<base_points>-10</base_points>
				<cr>9</cr>
				<reference>B138</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no">
			<name>Languages</name>
			<advantage version="2">
				<name>Language: Common</name>
				<type>Mental</type>
				<modifier version="1">
					<name>Native</name>
					<cost type="points">-4</cost>
					<affects>total</affects>
					<reference>B23</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spoken</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1">
					<name>Spoken</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Written</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1">
					<name>Written</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<reference>B24</reference>
				<notes>With Language Talent</notes>
				<categories>
					<category>Advantage</category>
					<category>Language</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="yes">
						<name compare="is">Language Talent</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Language: Dwarvish</name>
				<type>Mental</type>
				<modifier version="1" enabled="no">
					<name>Native</name>
					<cost type="points">-4</cost>
					<affects>total</affects>
					<reference>B23</reference>
				</modifier>
				<modifier version="1">
					<name>Spoken</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spoken</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<modifier version="1">
					<name>Written</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Written</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<reference>B24</reference>
				<notes>With Language Talent</notes>
				<categories>
					<category>Advantage</category>
					<category>Language</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="yes">
						<name compare="is">Language Talent</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Language: Elvish</name>
				<type>Mental</type>
				<modifier version="1" enabled="no">
					<name>Native</name>
					<cost type="points">-4</cost>
					<affects>total</affects>
					<reference>B23</reference>
				</modifier>
				<modifier version="1">
					<name>Spoken</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spoken</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<modifier version="1">
					<name>Written</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Written</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<reference>B24</reference>
				<notes>With Language Talent</notes>
				<categories>
					<category>Advantage</category>
					<category>Language</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="yes">
						<name compare="is">Language Talent</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Language: Gnomish</name>
				<type>Mental</type>
				<modifier version="1" enabled="no">
					<name>Native</name>
					<cost type="points">-4</cost>
					<affects>total</affects>
					<reference>B23</reference>
				</modifier>
				<modifier version="1">
					<name>Spoken</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spoken</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<modifier version="1">
					<name>Written</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Written</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<reference>B24</reference>
				<notes>With Language Talent</notes>
				<categories>
					<category>Advantage</category>
					<category>Language</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="yes">
						<name compare="is">Language Talent</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
			<advantage version="2">
				<name>Language: Halfling</name>
				<type>Mental</type>
				<modifier version="1" enabled="no">
					<name>Native</name>
					<cost type="points">-4</cost>
					<affects>total</affects>
					<reference>B23</reference>
				</modifier>
				<modifier version="1">
					<name>Spoken</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Spoken</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<modifier version="1">
					<name>Written</name>
					<cost type="points">1</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Accented</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Written</name>
					<cost type="points">2</cost>
					<affects>total</affects>
					<reference>B24</reference>
					<notes>Native</notes>
				</modifier>
				<reference>B24</reference>
				<notes>With Language Talent</notes>
				<categories>
					<category>Advantage</category>
					<category>Language</category>
				</categories>
				<prereq_list all="yes">
					<advantage_prereq has="yes">
						<name compare="is">Language Talent</name>
						<notes compare="is anything"></notes>
					</advantage_prereq>
				</prereq_list>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no">
			<name>Perks</name>
			<advantage version="2">
				<name>Alcohol Tolerance</name>
				<type>Physical</type>
				<base_points>1</base_points>
				<reference>B100</reference>
				<categories>
					<category>Perk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Independant Income</name>
				<type>Social</type>
				<levels>1</levels>
				<points_per_level>1</points_per_level>
				<reference>B26</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no">
			<name>Quirks</name>
			<advantage version="2">
				<name>Careful</name>
				<type>Mental</type>
				<base_points>-1</base_points>
				<reference>B163</reference>
				<categories>
					<category>Quirk</category>
				</categories>
			</advantage>
		</advantage_container>
	</advantage_list>
	<skill_list>
		<skill_container version="2" open="no">
			<name>Business</name>
			<skill version="2">
				<name>Accounting</name>
				<difficulty>IQ/H</difficulty>
				<points>2</points>
				<reference>B174</reference>
				<categories>
					<category>Business</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Finance</name>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Mathematics</name>
					<specialization>Statistics</specialization>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Merchant</name>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Administration</name>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B174</reference>
				<categories>
					<category>Business</category>
					<category>Social</category>
				</categories>
				<default>
					<type>Skill</type>
					<name>Merchant</name>
					<modifier>-3</modifier>
				</default>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Current Affairs</name>
				<specialization>Business</specialization>
				<tech_level>4</tech_level>
				<difficulty>IQ/E</difficulty>
				<points>1</points>
				<reference>B186</reference>
				<categories>
					<category>Business</category>
					<category>Everyman</category>
					<category>Knowledge</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Research</name>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Current Affairs</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Diplomacy</name>
				<difficulty>IQ/H</difficulty>
				<points>2</points>
				<reference>B187</reference>
				<categories>
					<category>Business</category>
					<category>Police</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Politics</name>
					<modifier>-6</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Economics</name>
				<difficulty>IQ/H</difficulty>
				<points>2</points>
				<reference>B189</reference>
				<categories>
					<category>Business</category>
					<category>Social Sciences/Humanities</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Finance</name>
					<modifier>-3</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Market Analysis</name>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Merchant</name>
					<modifier>-6</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Finance</name>
				<difficulty>IQ/H</difficulty>
				<points>2</points>
				<reference>B195</reference>
				<categories>
					<category>Business</category>
				</categories>
				<default>
					<type>Skill</type>
					<name>Accounting</name>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Economics</name>
					<modifier>-3</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Merchant</name>
					<modifier>-6</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Law</name>
				<specialization>Banking/Money</specialization>
				<difficulty>IQ/H</difficulty>
				<points>2</points>
				<reference>B204</reference>
				<categories>
					<category>Business</category>
					<category>Police</category>
					<category>Social Sciences/Humanities</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-6</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Market Analysis</name>
				<difficulty>IQ/H</difficulty>
				<points>2</points>
				<reference>B207</reference>
				<categories>
					<category>Business</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Economics</name>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Merchant</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Merchant</name>
				<difficulty>IQ/A</difficulty>
				<points>4</points>
				<reference>B209</reference>
				<categories>
					<category>Business</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Finance</name>
					<modifier>-6</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Market Analysis</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Politics</name>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B215</reference>
				<categories>
					<category>Business</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Diplomacy</name>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Propaganda</name>
				<tech_level>4</tech_level>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B216</reference>
				<categories>
					<category>Business</category>
					<category>Military</category>
					<category>Social</category>
					<category>Spy</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Merchant</name>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Psychology</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Public Speaking</name>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B216</reference>
				<categories>
					<category>Business</category>
					<category>Scholarly</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Acting</name>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Performance</name>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Politics</name>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Savoir-Faire</name>
				<specialization>High Society</specialization>
				<difficulty>IQ/E</difficulty>
				<points>1</points>
				<reference>B218</reference>
				<categories>
					<category>Business</category>
					<category>Knowledge</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Savoir-Faire</name>
					<specialization>Servant</specialization>
					<modifier>-2</modifier>
				</default>
			</skill>
		</skill_container>
		<skill_container version="2" open="no">
			<name>Misc</name>
			<skill version="2">
				<name>Area Knowledge</name>
				<specialization>Archipelago</specialization>
				<difficulty>IQ/E</difficulty>
				<points>1</points>
				<reference>B176</reference>
				<categories>
					<category>Everyman</category>
					<category>Knowledge</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Geography</name>
					<specialization>Archipelago</specialization>
					<modifier>-3</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Carousing</name>
				<difficulty>HT/E</difficulty>
				<points>1</points>
				<reference>B183</reference>
				<categories>
					<category>Criminal/Street</category>
					<category>Social</category>
				</categories>
				<default>
					<type>HT</type>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Connoisseur</name>
				<specialization>Music</specialization>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B185</reference>
				<categories>
					<category>Arts/Entertainment</category>
					<category>Knowledge</category>
					<category>Social</category>
				</categories>
				<default>
					<type>Skill</type>
					<name>Group Performance</name>
					<specialization>Conducting</specialization>
					<modifier>-3</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Musical Composition</name>
					<modifier>-3</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Musical Instrument</name>
					<modifier>-3</modifier>
				</default>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Connoisseur</name>
				<specialization>Visual Arts</specialization>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B185</reference>
				<categories>
					<category>Arts/Entertainment</category>
					<category>Knowledge</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Connoisseur</name>
				<specialization>Wine</specialization>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B185</reference>
				<categories>
					<category>Arts/Entertainment</category>
					<category>Knowledge</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Current Affairs</name>
				<specialization>High Culture</specialization>
				<tech_level>4</tech_level>
				<difficulty>IQ/E</difficulty>
				<points>1</points>
				<reference>B186</reference>
				<categories>
					<category>Arts/Entertainment</category>
					<category>Everyman</category>
					<category>Knowledge</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Research</name>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Current Affairs</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Current Affairs</name>
				<specialization>Politics</specialization>
				<tech_level>4</tech_level>
				<difficulty>IQ/E</difficulty>
				<points>1</points>
				<reference>B186</reference>
				<categories>
					<category>Everyman</category>
					<category>Knowledge</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Research</name>
					<modifier>-4</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Current Affairs</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Heraldry</name>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B199</reference>
				<categories>
					<category>Knowledge</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Savoir-Faire</name>
					<specialization>High Society</specialization>
					<modifier>-3</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Leadership</name>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B204</reference>
				<categories>
					<category>Military</category>
					<category>Social</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Literature</name>
				<difficulty>IQ/H</difficulty>
				<points>1</points>
				<reference>B205</reference>
				<categories>
					<category>Scholarly</category>
					<category>Social Sciences/Humanities</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-6</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Propaganda</name>
				<tech_level>4</tech_level>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B216</reference>
				<categories>
					<category>Business</category>
					<category>Military</category>
					<category>Social</category>
					<category>Spy</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Merchant</name>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Psychology</name>
					<modifier>-4</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Research</name>
				<tech_level>4</tech_level>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B217</reference>
				<notes>When below TL8</notes>
				<categories>
					<category>Scholarly</category>
					<category>Spy</category>
				</categories>
				<prereq_list all="no">
					<advantage_prereq has="yes">
						<name compare="starts with">Language</name>
						<notes compare="contains">Written (Broken)</notes>
					</advantage_prereq>
					<advantage_prereq has="yes">
						<name compare="starts with">Language</name>
						<notes compare="contains">Written (Native)</notes>
					</advantage_prereq>
					<advantage_prereq has="yes">
						<name compare="starts with">Language</name>
						<notes compare="contains">Written (Accented)</notes>
					</advantage_prereq>
				</prereq_list>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Writing</name>
					<modifier>-3</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Riding</name>
				<specialization>Equine</specialization>
				<difficulty>DX/A</difficulty>
				<points>4</points>
				<reference>B217</reference>
				<categories>
					<category>Animal</category>
				</categories>
				<default>
					<type>DX</type>
					<modifier>-5</modifier>
				</default>
				<default>
					<type>Skill</type>
					<name>Animal Handling</name>
					<specialization>Equine</specialization>
					<modifier>-3</modifier>
				</default>
			</skill>
			<skill version="2">
				<name>Speed-Reading</name>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B222</reference>
				<categories>
					<category>Scholarly</category>
				</categories>
			</skill>
			<skill version="2">
				<name>Writing</name>
				<difficulty>IQ/A</difficulty>
				<points>1</points>
				<reference>B228</reference>
				<categories>
					<category>Arts/Entertainment</category>
					<category>Scholarly</category>
				</categories>
				<default>
					<type>IQ</type>
					<modifier>-5</modifier>
				</default>
			</skill>
		</skill_container>
	</skill_list>
	<print_settings printer="PDFCreator" units="in">
		<orientation>Portrait</orientation>
		<width>8.5</width>
		<height>11</height>
		<top_margin>0.5</top_margin>
		<left_margin>0.5</left_margin>
		<bottom_margin>0.5</bottom_margin>
		<right_margin>0.5</right_margin>
		<ink_chromaticity>Monochrome</ink_chromaticity>
		<sides>Single</sides>
		<quality>Normal</quality>
	</print_settings>
</character>
